Playercreateinfo spell custom

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The `playercreateinfo_spell_custom` table

This table holds information on what spells newly created characters should start out with if the PlayerStart.AllSpells setting in enabled in TrinityCore.conf. A character in this table is defined by his/her race and class combination.

Schema Last Modified: TC1-1828 - Schema Verified: Rev 665


Structure

Field Type Attributes Key Null Default Extra Comment
race tinyint(3) unsigned PRI NO 0
class tinyint(3) unsigned PRI NO 0
Spell mediumint(8) unsigned PRI NO 0
Note varchar(255) utf8_general_ci YES NULL
Active tinyint(3) unsigned NO 1


Description of the fields

race

The character's race. ChrRaces.dbc


class

The character's class. ChrClasses.dbc


Spell

The spell ID. See Spell.dbc

Note

A note explaining what the spell is. This is only for reference purposes and not used by trinity.

Active

Boolean 0 or 1 controlling if the spell is active or not.